Biomes
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Biomes
Hello,
The origin fruit method of generation seemed to be not that efficient, so I created a new method of biome generation which works just as the world border do.
What do the world borders do?
The world borders bounce you back when you reach a certain position. They're set at certain positions and expand infinitely vertically.
What does that have to do with biomes?
Everything, really. It works just the same way. If a certain block is within a certain position, the top of the grass changes depending on what biome it is. The parallax within those positions would change to whatever biome it is.
Instead of the previous biome generation method which included generating the biomes based on each generated chunk, this generation method allows for complete, different-length biomes that can change depending on what the previous biome's temperature was, which makes for an infinitely more higher quality biome generation.
The origin fruit method of generation seemed to be not that efficient, so I created a new method of biome generation which works just as the world border do.
What do the world borders do?
The world borders bounce you back when you reach a certain position. They're set at certain positions and expand infinitely vertically.
What does that have to do with biomes?
Everything, really. It works just the same way. If a certain block is within a certain position, the top of the grass changes depending on what biome it is. The parallax within those positions would change to whatever biome it is.
Instead of the previous biome generation method which included generating the biomes based on each generated chunk, this generation method allows for complete, different-length biomes that can change depending on what the previous biome's temperature was, which makes for an infinitely more higher quality biome generation.
Niften- CREVIS DEVELOPER
- Posts : 255
Join date : 2014-10-14
Location : CA
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