Crevis 0.2
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Crevis 0.2
Hi,
I'm quite sorry for the lack of frequent updates, but this outlines what I have been working on recently:
- Graphical Revamp
- Automatic Object Rounding (creates the nice, smooth rather than a very subtle transition between 2 blocks)
- Character Customization
- Parallax Backgrounds
These are 4 major steps into the final release of Crevis and therefore this will mark the completion of 20% of development.
Updates following 0.2 should include:
- Chests
- Armor
- More blocks/materials
- More biomes
- Randomly generated structures
- More playable races (lizmen, uelians, etc.)
Again, very sorry about the lack of updates. I'm going to be creating a video that features all of 0.2's updates.
Thanks for reading, and until next time!
I'm quite sorry for the lack of frequent updates, but this outlines what I have been working on recently:
- Graphical Revamp
- Automatic Object Rounding (creates the nice, smooth rather than a very subtle transition between 2 blocks)
- Character Customization
- Parallax Backgrounds
These are 4 major steps into the final release of Crevis and therefore this will mark the completion of 20% of development.
Updates following 0.2 should include:
- Chests
- Armor
- More blocks/materials
- More biomes
- Randomly generated structures
- More playable races (lizmen, uelians, etc.)
Again, very sorry about the lack of updates. I'm going to be creating a video that features all of 0.2's updates.
Thanks for reading, and until next time!
Last edited by Niften on Mon Jul 20, 2015 10:39 am; edited 1 time in total
Niften- CREVIS DEVELOPER
- Posts : 255
Join date : 2014-10-14
Location : CA
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