Bang [Enemy Type][Mini-Lore]
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Bang [Enemy Type][Mini-Lore]
This is bang:
(Sorry, the creature is suppose to be trasparent as the colors radiate out, could find a program to do it)
Bang is a unique enemy that spawns when one digs into the core of the earth. Bang bounces recklessly off any surface and may hit nearby foes on touch, but if said foe tries to hit Bang, it send the damaged it recieved right back to it's enemy in an explosion, killing itself in the process.
Bang isn't an enemy that one should mess with with high equipment, otherwise the explosion would certainly be deady, use a weak weapon instead against bang.
[background]
With the world was created, the hot core was bubbling hot, out some of the bubbles created large balls of heat that never cooled, but this hot glob made it rise, but due to it moving relentlessly fast like a bubble, it flies up to the ceiling out to rebound off at the same speed. The lizmen soon relized that they can't delve to deep into the planet as to not unleash any of these creature onto there home, many lizmen suffered from the bangs' powerful attack....
What you think? I feel it would be a cool enemy at any level of equipment.
(Sorry, the creature is suppose to be trasparent as the colors radiate out, could find a program to do it)
Bang is a unique enemy that spawns when one digs into the core of the earth. Bang bounces recklessly off any surface and may hit nearby foes on touch, but if said foe tries to hit Bang, it send the damaged it recieved right back to it's enemy in an explosion, killing itself in the process.
Bang isn't an enemy that one should mess with with high equipment, otherwise the explosion would certainly be deady, use a weak weapon instead against bang.
[background]
With the world was created, the hot core was bubbling hot, out some of the bubbles created large balls of heat that never cooled, but this hot glob made it rise, but due to it moving relentlessly fast like a bubble, it flies up to the ceiling out to rebound off at the same speed. The lizmen soon relized that they can't delve to deep into the planet as to not unleash any of these creature onto there home, many lizmen suffered from the bangs' powerful attack....
What you think? I feel it would be a cool enemy at any level of equipment.
Last edited by Littleman on Thu Feb 12, 2015 9:45 pm; edited 2 times in total (Reason for editing : Changed "other" to "Otherwise" to fix bad english, lol)
Littleman- Posts : 56
Join date : 2014-10-30
Age : 26
Re: Bang [Enemy Type][Mini-Lore]
Certainly a cool idea. If it ever gets in the game in a build later I'll tell you! Mind, it may be edited a bit.
Niften- CREVIS DEVELOPER
- Posts : 255
Join date : 2014-10-14
Location : CA
Re: Bang [Enemy Type][Mini-Lore]
I tried to make the colors transparent, but the animator I have only does one colorNiften wrote:Certainly a cool idea. If it ever gets in the game in a build later I'll tell you! Mind, it may be edited a bit.
Anyway, thanks for relying Niften!
I'm off to bed
Littleman- Posts : 56
Join date : 2014-10-30
Age : 26
Re: Bang [Enemy Type][Mini-Lore]
(EDITED ORIGINAL POST)
Littleman- Posts : 56
Join date : 2014-10-30
Age : 26
Re: Bang [Enemy Type][Mini-Lore]
I have decided that this will be in the final build. However, the following modifications will be made:
* Will start passive rather than to hit everyone within reach
* If you hit it, it will redirect the power of your attack as in the original idea
* The textures will be completely rewritten as mere sparks
* These will be renamed
* Will start passive rather than to hit everyone within reach
* If you hit it, it will redirect the power of your attack as in the original idea
* The textures will be completely rewritten as mere sparks
* These will be renamed
Niften- CREVIS DEVELOPER
- Posts : 255
Join date : 2014-10-14
Location : CA
Re: Bang [Enemy Type][Mini-Lore]
Niften wrote:I have decided that this will be in the final build. However, the following modifications will be made:
* Will start passive rather than to hit everyone within reach
* If you hit it, it will redirect the power of your attack as in the original idea
* The textures will be completely rewritten as mere sparks
* These will be renamed
Ok, sweet!
Littleman- Posts : 56
Join date : 2014-10-30
Age : 26
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